Free tool

Sensitivity Converter: CS2, Valorant, Apex, Overwatch 2, Fortnite

Keep the same aim in every game. Pick your game, enter your sensitivity and DPI, and get the matching sensitivity everywhere else, plus your cm/360 and eDPI.

Valorant sensitivity
0.471
cm / 360°
34.6cm
13.6 in / 360°
eDPI in Valorant
377
GameSame feel at 800 DPI
Counter-Strike 21.5
CS:GO1.5
Valorant0.471
Apex Legends1.5
Overwatch 25
Call of Duty (MW3, Warzone, Black Ops 6)5
Fortnite (X/Y sensitivity %)5.941
Destiny 25
Quake Champions / Quake Live1.5
Team Fortress 21.5
KovaaK's (default scale)1.5

Quick conversions

Common values at the same DPI. They keep cm/360 identical, so your muscle memory carries over.

FromToSensitivity
CS2 1Valorant0.314
CS2 1.5Valorant0.471
CS2 2Valorant0.629
Valorant 0.3CS20.955
Valorant 0.4CS21.273
Valorant 0.5CS21.591
CS2 1OW23.333
CS2 1.5OW25
CS2 2OW26.667
Valorant 0.3Apex0.955
Valorant 0.4Apex1.273
Valorant 0.5Apex1.591
Apex 1.5Valorant0.471
Apex 2Valorant0.629
Apex 3Valorant0.943
OW2 4Valorant0.377
OW2 5Valorant0.471
OW2 6Valorant0.566
CS2 1Fortnite3.96
CS2 1.5Fortnite5.941
CS2 2Fortnite7.921
CoD 4CS21.2
CoD 5CS21.5
CoD 6CS21.8

How the conversion works

Every game has a yaw: the angle it turns per mouse count at sensitivity 1. Converting by the ratio of the yaws keeps your cm/360, the physical mouse distance for a full turn, identical. That is the only number your arm actually knows.

new sensitivity = sensitivity × yaw(from) × DPI(from) ÷ (yaw(to) × DPI(to))

GameYaw
Counter-Strike 20.022
CS:GO0.022
Valorant0.07
Apex Legends0.022
Overwatch 20.0066
Call of Duty (MW3, Warzone, Black Ops 6)0.0066
Fortnite (X/Y sensitivity %)0.005555
Destiny 20.0066
Quake Champions / Quake Live0.022
Team Fortress 20.022
KovaaK's (default scale)0.022

Field of view differs between games, so the same cm/360 can look faster or slower on screen. Converting by cm/360 still matches the distance your hand moves, which is what muscle memory is built on. More in cm/360 and eDPI explained.

Want low sensitivity for aim and fast turns?

A converter keeps one sensitivity the same between games. If you want two (a precise one for aiming and a fast one for flicks and 180s), that is what a mouse acceleration curve is for. AimStation builds one from a recording of your own aim. See mouse acceleration for gaming or the guide for CS2 and Valorant.

FAQ

How does the sensitivity converter work?

Each game turns one mouse count into a fixed angle at sensitivity 1, called its yaw. The converter multiplies by the ratio of the two yaws (and of the two DPIs), so your cm/360, the mouse distance for a full turn, stays exactly the same.

How do I convert CS2 sensitivity to Valorant?

Divide your CS2 sensitivity by 3.1818 at the same DPI (0.07 / 0.022). For example, 1.5 in CS2 is 0.471 in Valorant.

How do I convert Valorant sensitivity to CS2?

Multiply your Valorant sensitivity by 3.1818 at the same DPI. For example, 0.4 in Valorant is 1.273 in CS2.

Is Apex Legends sensitivity the same as CS2?

Yes. Both use a yaw of 0.022, so the same number at the same DPI gives the same turn.

Does the converter handle scoped or ADS sensitivity?

No. It converts the base (hipfire) sensitivity. Scope and ADS multipliers work differently in each game; set them in game after converting your base sensitivity.